// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>


#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS      // some CString constructors will be explicit

#include <atlbase.h>
#include <atlstr.h>
#include <atlcoll.h>
#include <atlpath.h>

// TODO: reference additional headers your program requires here
#include <streams.h>
#ifdef _DEBUG
#pragma comment(lib, "strmbaseDU")
#else
#pragma comment(lib, "strmbaseRU")
#endif // _DEBUG
#include <dvdmedia.h>
